Chris Carla, the general manager of portfolio and programs at Xbox, discussed how game developers can prepare for developing ...
Microsoft launches Xbox PC Remote Tools in public preview, simplifying game development, deployment, and debugging on remote ...
Microsoft first rolled out Advanced Shader Delivery in its SDK last September and added support to the ROG Xbox Ally as a proof of concept by October. Microsoft said that the addition reduced launch ...
As is tradition, the Game Developers Conference has released the results of its annual survey on platform preferences among developers. Once again, PC stands out as the most popular platform by a wide ...
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Xbox PC remote tools: Faster deployment, debugging, and testing for Windows game developers
Microsoft has unveiled Xbox PC Remote Tools, a new suite designed to streamline deployment, testing, and debugging for ...
By removing the "hidden tax" of console porting costs, Project Helix could allow tiny indie teams to compete more evenly with ...
Atomik Research conducted a recent study on the platform, Rokky, surveying 306 games industry managers about the state of PC distribution. The results highlighted Steam’s colossal presence, with over ...
For PC Gaming Week, Kotaku has invited top creators to predict the future of computer gaming. Today, Cevat Yerli, CEO of Crytek, makers of legendary PC-only first-person shooter Crysis and 2011’s PC ...
Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws ...
Mingzhen Li is the founder and CEO of Playful Digital, which provides market entry strategies for launching and growing international gaming titles in China. For years, breaking into China's gaming ...
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