If you're not familiar with HyperCard, it was an approachable development tool for the Macintosh that allowed creators to use then-revolutionary hyperlinks to make databases, multimedia presentations, ...
In preparation for HyperCard’s 25th birthday this August, Matthew Lasar over at Ars Technica has a great piece on the web browser precursor and the countless number of awesome projects it hosted. In ...
One of the greatest pieces of software Apple ever produced is slowly dying because the company can't figure out how to sell it or whom to sell it to. The software is HyperCard, a simple programming ...
Count me down as someone else who learned their first programming through HyperCard/HyperTalk; my first Mac didn't have a whole lot of games, but it had HyperCard and for an awkward kid the ability to ...
You can try it out for free right now. HyperCard may predate most of you. It was a software application and development kit released in 1987 for Apple Macintosh computers. With that said, it’s a dead ...
Trawick’s version of P.T. isn’t a full-on recreation, he notes. “Some stuff is stripped back, some stuff is added; you’ll just have to play to find out,” the creator said on the game’s Itch page.
The scariest thing about World of Horror might be the fact that it's being lovingly crafted by a part-time dentist. Pawel Kozminski is the sole creator of World of Horror, and he also practices ...
Twenty-five years ago today, HyperCard was released at Macworld Expo Boston. Apple's software construction kit for the rest of us began shipping on every new Mac as of August 11, 1987; you could also ...
I remember in high school my friends and I put together a Hypercard program which integrated some TrueBasic graphics programs that did a simple "Orrey" simulation of the solar system, and an actually ...
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