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Arm has introduced its Neural Graphics SDK for Game Engines and Neural Super Sampling (NSS) plugin for Unreal Engine 5.4 (UE5.4). The SDK is an open-source, engine-agnostic library. It is part of the ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
Early reviews of the Intel Arc graphics cards have not been bursting with praise. We only have reputable third-party reviews of the entry level Arc A380 thus far, but even with suitably lowered ...
At this year's Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of lectures on advanced graphics techniques with an introduction to the next ...
Low-overhead graphics APIs are all the rage these days, at least if you’re the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
Microsoft’s cross-platform .NET takes interesting dependencies, including a fork of Google’s Skia, now to be co-maintained with Uno Platform. The news that the .NET UI framework Uno Platform project ...
Zed co-founder Max Brunsfeld has explained why the Windows port of the Rust-based editor is taking so long – illustrating the friction facing developers of cross-platform applications when including ...
Most people who are in the market for a new graphics card have one primary question in mind: Which card will give me the most bang for my buck? Obviously, the answer will vary depending on your budget ...