Measurement lives inside raylib behind an opt-in compile flag, PERFORMANCE_CAPTURE (the performance sibling of DETERMINISTIC_IMAGE_COMPARISON_CAPTURE): VRAM is read through DXGI QueryVideoMemoryInfo, ...
A fully functional Match-3 puzzle game built in C using the Raylib library. This project demonstrates grid-based game logic, match detection, tile swapping, and score management — all implemented from ...
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