* Example originally created with raylib 2.5, last time updated with raylib 3.0 void UpdatePlayer(Player *player, EnvItem *envItems, int envItemsLength, float delta); void UpdateCameraCenter(Camera2D ...
void UpdatePlayer(Player *player, EnvItem *envItems, int envItemsLength, float delta); void UpdateCameraCenter(Camera2D *camera, Player *player, EnvItem *envItems, int envItemsLength, float delta, int ...